Axis & Allies Wiki
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   Standard TripleA '4th edition' + 'LHTR' bomber rules apply. However, there     are also variant rules to consider.

Capitols[]

The capitols of the world powers are as follows:

Russia - Moscow

Germany - Eastern Germany

Britain - England

China - Western Sinkiang

Japan - Southern Japan

USA - Northeastern United States

Unit definitions[]

Units have been revised in an effort to bring better balance to the naval cost structure. This

includes the addition of a Cruiser unit, and downgrading of the Destroyer. Please note that with this

change the Destroyer Bombard tech should be replaced with a Cruiser Bombard tech, but as of this

writing (2005-05-01) the required code changes have not been made.

Unit definitions (attack, defend, PU cost)

infantry: 1, 2, 3 (special: artillery enhances attack to 2)

artillery: 2, 2, 4 (special: enhances infantry)

armour: 3, 3, 5

fighter: 3, 4, 10

bomber: 4, 1, 14 (special: SBR)

submarine: 2, 2, 8 (special: submerge, sneak attack)

destroyer: 2, 2, 8 (special: ASW [subs cannot submerge, no sneak attack])

cruiser: 3, 3, 10

carrier: 1, 1, 14 (special: 2 fighters may land on a carrier)

battleship: 4, 4, 22 (special: 2 hits [same turn] to destroy, can shore bombard)

Nations:   Japanese Germans Italians British Americans Russians Chinese

Units: infantry armour fighter bomber transport battleship carrier submarine factory aaGun artillery destroyer cruiser

1939 Pact of Steel

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