A Mod of 270BC 1.5 by Cernel
changes from regular 1.5:
1) warelephant: attack 4; defence 1; 2 hitpoints; cost 12; transport cost 6
2) slingers and archer gain the ability to give support
3) spearman, swordman, hoplite and barbarian gain the ability to receive support
4) slingers defence increased to 2
5) slingers cost increased to 3
6) ballista defence increased to 1
7) barbarian cost increased to 5
8) fort cost lowered to 5
9) velites can build fort
10) bireme transport capacity lowered to 2
11) bireme cost increased to 8
12) ships can be placed in enemy sea zones
13) removed a factory in Leptis Magna and added a factory in Cirta
14) added 2 hoplite Lilybaeum; added 1 onager and 2 legionaire Roma; added 1 hoplite Thessalonica; added 2 peltasts Corinth; added 1 bireme SZ 70; added 1 peltasts Antioch; added 1 hoplite Sardis; added 1 hoplite Hatra; added 1 cavalry Siwa (all units added belong to the owner of the territory or of the other units in the same zone)
270BC[]
Created by: Doctor Che
Make yourself an empire around the Mediterranean Ocean (the known world),
in the era when Hellenes, Romans and Phoenicians ruled. Choose from a arsenal of
legionaires, hoplites, onagers, cataphracts, triremes, warelephants and many more.
Territory names are based on cities at the time given or
take 500 years (not easy finding names for all).
Alliances | |
---|---|
RomanAlliance | AntiRomanAlliance |
RomanRepublic | Carthage |
GreekCityStates | Macedonia |
Egypt | Seleucid |
Parthia | Numidia |
Unit size should be 87.5%.
Units Stat:
Unit name | cost | att | def | move | tCost | tCap | artSup | art | blitz | 2Hit | notes |
---|---|---|---|---|---|---|---|---|---|---|---|
archer | 4 | 1 | 3 | 1 | 2 | true | |||||
axeman | 3 | 2 | 1 | 1 | 2 | true | |||||
ballista | 5 | 4 | 1 | 1 | 3 | true | |||||
barbarian | 5 | 3 | 2 | 1 | 2 | true | |||||
bireme | 8 | 1 | 2 | 1 | 2 | ||||||
cataphract | 7 | 3 | 3 | 2 | 3 | true | true | ||||
cavalry | 4 | 2 | 1 | 2 | 3 | true | |||||
chariot | 6 | 1 | 4 | 2 | 3 | true | true | ||||
city | 15 | 0 | 0 | 0 | 0 | factory | |||||
fort | 5 | 0 | 4 | 0 | 0 | true | normal placement with city, 1 per territory per turn with legionaire or velites | ||||
hoplite | 5 | 2 | 3 | 1 | 2 | true | |||||
horsearcher | 6 | 2 | 3 | 3 | 3 | true | |||||
legionaire | 4 | 2 | 2 | 1 | 2 | true | |||||
onager | 7 | 4 | 3 | 1 | 3 | true | |||||
peltasts | 2 | 1 | 1 | 1 | 2 | ||||||
slingers | 3 | 1 | 2 | 1 | 2 | true | |||||
spearman | 3 | 1 | 2 | 1 | 2 | true | |||||
swordman | 4 | 2 | 2 | 1 | 2 | true | |||||
trireme | 12 | 3 | 2 | 1 | 6 | ||||||
velites | 3 | 1 | 2 | 1 | 2 | true | |||||
warelephant | 12 | 4 | 1 | 1 | 6 | true | |||||
Unit name | cost | att | def | move | tCost | tCap | artSup | art | blitz | 2Hit | notes |
For more Triplea maps visit this website
http://gormeirik.googlepages.com/tripleamaps
Modified by Veqryn and Cernel.
Map Reliefs and Sounds by Hepster and Veqryn.