Asia 1483 is the second medieval game in the Empires of History line of strategy board games, and companion to Europe 1483. In Asia 1483, players assume control of one of sixteen different kingdoms or empires for control of all Asia. Players need to make strategic alliances, be shrewd military leaders, vie for control of trade from Europe and Central Africa, and build colonies abroad. Only a combination of military prowess, diplomatic influence and alliances, and foreign trade will allow one nation to emerge as the dominant power in the region.
As with most Guild of Blades games, interesting ideas are marred by poor physical quality and overly complex rules.