Axis & Allies Wiki
A mod of the Big World: 1942 game by humbabba, humbabba@gmail.com. With many thanks to the original game and art designers.

A few mods to give some flavor of the enormous logistical challenges involved in waging a world war. Units are identical to those in the original game, except for the changes/additions noted below, mostly related to moving troops/materiel.

This version does not use the supply-line system implemented in the main Big World: 1942 - Logistics Mod game.

Unit changes/additions{| border="0" cellpadding="5"

Unit Notes

Armour

Defends at 2 instead of 3.

AA gun

Can be transported by sea - transport cost is 3, same as armour.

Halftrack

Land transport. Can carry 1 infantry or 1 artillery up to 2 spaces. Attacks at 0, defends at 1. Can be transported by sea - transport cost is 3.

Submarine

May submerge before battle. Can move through enemy units (and does not prevent enemy movement). Effects are nullified by presence of an enemy destroyer.

Transport

Cannot attack or defend. Has no effect on enemy movement. Automatically destroyed in battle if unescorted by combat units.

Paratrooper

Identical to infantry in all respects except cost (4 PU); can be transported by air transport.

Air transport

Used for carrying paratroopers into battle. Can transport 1 or 2 paratroopers into enemy territory - no other moves are legal with paratroopers aboard, though may move freely when empty. Must stop at first enemy territory in its path.

Additionally, to shake up operations in the Mediterranean, the island of Crete has been added: |}

Units: cruiser infantry destroyer paratrooper halftrack aaGun air_transport armour transport bomber carrier factory submarine fighter battleship artillery

Nations: Russians Germans British Chinese Japanese Americans

Big World 1942 Logistics Mod No Supply Lines