FANDOM


values: true or false, defaults to false, does not allow this unit to move during 'combat move phase'

<attatchment name="unitAttatchment" attatchTo="aaGun" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType"> <option name="isAA" value="true"/> <option name="transportCost" value="3"/> <option name="movement" value="1"/>

     <option name="destroyedWhenCapturedBy" value="Chinese"/>
     <option name="destroyedWhenCapturedFrom" value="Russians"/>
     <option name="destroyedWhenCapturedBy" value="BY:Chinese:Japanese"/>
     <option name="destroyedWhenCapturedBy" value="FROM:Russians:Chinese"/>--]]>
     <option name="bombingMaxDieSides" value="2"/>
     <option name="bombingBonus" value="2"/>
     <option name="attackAA" value="1"/>
     <option name="attackAAmaxDieSides" value="6"/>
     <option name="isAAforCombatOnly" value="true"/>--]]>
     <option name="isAAforBombingThisUnitOnly" value="true"/>--]]>
     <option name="isRocket" value="true"/>--]]>
     <option name="canNotMoveDuringCombatMove" value="true"/>--]]>
     <option name="movementLimit" value="allied" count="1"/>--]]>
     <option name="typeAA" value="aaGun"/>--]]>
     <option name="targetsAA" value="fighter:jp_fighter:bomber:air_transport"/>--]]>
     <option name="maxAAattacks" value="-1"/>--]]>

</attatchment>