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combatDefenseEffect values: the name of the unit, and the count of how much defense you want to give this unit  


<attatchment name="territoryEffectAttachment" attatchTo="mountain" javaClass="games.strategy.triplea.attatchments.TerritoryEffectAttachment" type="territoryEffect">

<option name="combatOffenseEffect" value="infantry" count="1"/>

<option name="combatDefenseEffect" value="armour" count="-2"/>

<option name="noBlitz" value="armour"/>

</attatchment>