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combatOffenseEffect values: the name of the unit, and the count of how much offense you want to give this unit <attatchment name="territoryEffectAttachment" attatchTo="mountain" javaClass="games.strategy.triplea.attatchments.TerritoryEffectAttachment" type="territoryEffect"><option name="combatOffenseEffect" value="infantry" count="1"/><option name="combatDefenseEffect" value="armour" count="-2"/><option name="noBlitz" value="armour"/></attatchment>