- "Small, fast warships that hunt submarines."
- —Unit description[1]
Destroyers have been used in many A&A games, with somewhat different rules, always with an emphasis on countering Submarines.
Version
|
Attack
|
Defense
|
Move
|
Cost
|
Special
|
AAE
|
3
|
3
|
2
|
12
|
Can Bombard. Neutralize submarine first strike. Allow air units to attacks subs.
|
AAP
|
3
|
3
|
2
|
12
|
Can Bombard. Neutralize submarine first strike. Allow air units to attacks subs. Japanese destroyers can carry 1 infantry.
|
AAR
|
3
|
3
|
2
|
12
|
Can Bombard. Neutralize submarine first strike. Allow air units to attacks subs.
|
AA50
|
2
|
2
|
2
|
8
|
Neutralize submarine first strike. Allow air units to attacks subs.
|
AA42
|
2
|
2
|
2
|
8
|
Neutralize submarine first strike. Allow air units to attacks subs.
|
AA41
|
2
|
2
|
2
|
8
|
Neutralize submarine first strike. Allow air units to attacks subs.
|
References[]