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---------Hearts of Iron2 Europe---------[]
===================1.0==================================
============Summer, 1941......==============[]
============Units==============[]
Attack/Defend/Movement/Cost/Ability-------------
Land Units----------------------------
Conscript---- 0 / 1 / 1 / 1.5 not arti supportable
Regular.inf-- 1 / 2 / 1 / 3
Scout-------- 1 / 1 / 3 / 4 Two Scouts One Trans.
Artillery---- 2 / 2 / 1 / 4 arti-Support
Halftrax----- 2 / 2 / 2 / 4 Arti-Support / Blitz
Armour------- 3 / 3 / 2 / 6
Bunker------- 0 / 2 / 0 / 4 Two Hit
AAGun-------- 0 / 1 / 0 / 5
Factory------ 0 / 0 / 0 / 25
Air Units-----------------------------
Fighter------ 3 / 4 / 4 / 10
Bomber------- 4 / 1 / 6 / 15 Strat.Bomb
Sea Units-----------------------------
TorpedoBoat-- 2 / 1 / 1 / 6
Transport---- 0 / 1 / 2 / 8
Submarine---- 2 / 2 / 2 / 8
Destroyer---- 2 / 2 / 2 / 12
Carrier------ 1 / 2 / 2 / 16
Cruiser------ 3 / 3 / 2 / 16 Bombard
Battleship--- 4 / 4 / 2 / 24 Bombard / Two Hit
===========Special Units=========================[]
For better gameplay and historical accuracy, higher tier units(marked With dots)
shall not be produced until after their respecitve round (by dot amount).
Grenadier-----2 / 3 / 2 / 5
SSElite-------3 / 4 / 1 / 6
StuG----------2 / 3 / 3 / 5 ---arti-support
Panther-------3 / 4 / 2 / 10 ----2 hits
Tiger1--------4 / 4 / 2 / 12 ----arti-support 2 hits
Tiger2--------5 / 5 / 3 / 14 ----arti-support 2 hits
S.Sub---------3 / 1 / 3 / 9
GrafZepplin---3 / 4 / 2 / 22 --German carrier, bombardment
BB.Bismarck---5 / 5 / 3 / 28 --bb, trans
USS_IOWA------5 / 5 / 3 / 28 ----bb, trans
jetfighter----4 / 5 / 4 / 12 ----
HeavyArmour---3 / 3 / 1 / 10 ----Soviet heavyarmour, 2 hits, arti-support
Katyusha------2 / 1 / 2 / 4 -----Support
commando------3 / 3 / 1 / 6 -----unlimited transload, not arti supportable
commando------2 / 2 / 1 / 4 -----low trans requirement, 5 units per ship
------------------------------------------------------------------------------------------------------------
Lancaster-----5 / 1 / 7 / 16 Strat.Bomb
B29-----------5 / 2 / 10/ 20 Strat.Bomb
B25-----------5 / 3 / 8 / 18 Strat.Bomb
tacBomber-----5 / 1 / 6 / 15
P51Mustang----4 / 4 / 5 / 12 anti-sub
Lancaster-----5 / 1 / 7 / 16 Strat.Bomb
B29-----------5 / 2 / 10/ 20 Strat.Bomb
B25-----------5 / 3 / 8 / 18 Strat.Bomb
tacBomber-----5 / 1 / 6 / 15
P51Mustang----4 / 4 / 5 / 12 anti-sub
------------------------------------------------------------------------------------------------------------
FieldMarchal---------------- factory
=====================Turn Order==================[]
Germany./ Russia./ Italy./ UK./ MinorAxis./ U.S.
===recommended special house rules====
--Tech:(use eidt, save/reload to obtain, deduct total amount before roll, so save
some IPC every rd if players intends to do so)
Germany is allowed to purchase supersub/rocket for a total of 60IPC
American is allowed to purchase HB/LR/DestBB for a total of 110IPC
UK LR+HB=70IPC
---enviroment:
Russian player can declare one harsh winter after rd1(Prior to German combat move).
during the winter rd, all units on Russian territories move -1, and no planes shall take off.
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a Lebowski Scenario, map modified from NWO==========[]
Units: Infantry Elite Truck Armour Bigarmour Halftrack Katyusha Scout Fighter Me262 Bomber Lancaster Transport Battleship Carrier B29 T.Boat Submarine Factory AAGun Bunker Artillery Destroyer Cruiser S.Sub Waffen_SS_Elite Mobilefactory fighterjet Tiger2 navalmine B29_Superfortress fleetcarrier SilentHunter heavybomber T34MediumTank Bismarck commando lightarmour Tiger B25 tactical_bomber Panther HeavyTank Ilyushin-Il-2 Graf_zeppelin P51mustang StuG Uss_Iowa marine Generalfeldmarschal HighCommand PantherGrenadier Conscript FieldMarshal
Nations: Germans Russians Italians British Minor_Axis_powers Americans