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Download: Download == World at War: awakening of the giant 1941 (v2.00) ==
A scenario loosely based on the spring 1941 of the global conflict, Prior to German invasion of Soviet union,
In the Pacific, Japan has expanded explosively in Asia, and is after U.S fleet in Pearl harbour.
This game has heavy focus on realism and national advantage, for example, naval power Japan, Italy and other minor powers can now only produce light tanks
While Germany and Russia has fulling developed armoured force, but weaker in naval production.
=== Capitols/in order of turn order ===
The capitols of the world powers are as follows:
Germany - Eastern Germany
Russia - Moscow
Italy - Italy
China - Western Sinkiang
Japan - Southern Japan
Britain - England
Australia - south Wales
Axis_minor - Romania
USA - Northeastern United States
Canada - Eastern Canada

=== NEW Unit definitions ===
Units have been revised to bring better balance most importantly, national advantage!!!
Unit definitions (attack, defend, IPC cost)
fighter: 3, 4, 9
Zero fighter: 3, 3, 8(light armoured long range fighter,Japan)
jetfighter: 4,5, 10 (advanced fighter, but with limited range (3) due to high fuel consumption, can not take off from carrier, Germany)
Lancaster heavy bomber: 5, 2, 16 (special: SBR, UK only)
tactical bomber 3x2/1/18
B25 medium bomber:3x2/3/28 (heavy duty bomber, takes heavy damage, 2 hits)
B29 SuperFortress: 4x2,2, 38 (heavy bomber with devastating range 10, immune to aa fire, U.S.A. only)
transport 0/0/7
destroyer 2/2/8
submarine 2/2/7
battleship 4/4/24
carrier 1/2/18
mini_submarine: 1, 1, 4 (special: submerge, sneak attack, Japan)
silentHunter class submarine: 3, 1, 9 (special: move on 3)
Special task destroyer: 2, 2, 9 (special: moves on 3, Japan only)
escortcarrier: 1, 1, 10 (special: 2 fighters capacity, can not carrier heavy bomber, UK only)
Fleet carrier: 2, 3, 25 (special: 5 fighters/3 fighter,1 bomber/B29 may land on a carrier, American only)
Yamato class Battleship: 5,5, 28 Bombardment, transport, plane catapult(japan)
Bismarck class battleship: 5, 4, 26 (German heavy warship, can transport)
King_George_class_battleship 4/5/28 (Royal navy flag ship, transport, anti-sub) naval mine: 0, 1, 2.5 (special: anit naval)
Katyusha mobile rocket launcher: 2, 1, 4 (cheap Russian mobile artillery)
lightarmour: 2, 2, 4 (bliz,available all countries except China)
armour 3/3/5 (bliz, America, Britain, Germany, Russia only)
T34 medium tank 3/3/4 (with economy of mass scale, T34 cost 4 each, but needs to be produced in mass, cost 40 for 10)
halftrack: 1, 2, 4 (highly mobile armour, bliz, 3 move, Germany)
Tiger: 4, 2, 9 (famous German heavy tank, bliz, 2 hits, very high transport cost)
Tiger2: 5, 3, 12 (the ultimate Germany heavy tank, takes 2 hits, artillery, can not be transported)
infantry 1/2/3 sniper: 1, 5, 6 (elite infantry, Germany and Russia);
commando: 3, 3, 6 (elite raiding units, o transport cost, UK)
stormtrooper: 2, 2, 5 (highly mobile elite infantry, low transport cost, bliz, artillery supportable, Germany)
sniper 1/5/6
Bunker: 0, 2, 2.5 (defence structure, Germany only)
partisan: 0, 1, 1 (china)
mobile factory: (special: well, it's mobile, availble only to Russians)

enjoy!! by Lewboski Nations: Germans Russians Italians Chinese Japanese British Australians Minor_Axis_powers Americans Canadians

Units: infantry armour fighter bomber transport battleship carrier submarine factory aaGun artillery destroyer cruiser halftrack s_destroyer Mobilefactory Bunker fighterjet Tiger2 navalmine yamato B29_Superfortress fleetcarrier escortcarrier marine SilentHunter mini_submarine zero heavybomber T34MediumTank Bismarck commando sniper stormtrooper Katyusha lightarmour Tiger chinesepartisan lightcruiser King_George_class_battleship B25 tactical_bomber kamikazeZero Panther IS3 Ilyushin-Il-2 Graf_zeppelin Longlance_submarine Longlance_midgetsub P51mustang

Hearts of Iron Awakening the Giant