New World Order 1914-18[]
Version 1.1
modified by: AdolfLebowski
The idea is to create a map focusing on balance and gameplay; this version adds
3 new powers to spice up diversity playing, thinned out the old units structure
a bit to simplify things and better represent national advantage. Turn orders
please also refer to the stats menu from top to bottom.
Germany/France/Russia/Austria/Greek_Serb/Ottomans/UK/Italy/U.S
=========Notable Changes======[]
->-previous unfavorable units (especially for experienced players) have better
cost-effectiveless, detail please see below units chart);
->-battleship/cruiser are more powerful and expensive to reflect their capital
ship status
->-WesternFront is more static and simpler, Eastern front more dynamic.
American involvement is delayed, american player remember to buy factory first!
->-significantly better quality German intial army;
->-Greece/Serbia as a playable nation to add more game dynamics and historical.
->-French capital moved from Paris to Toulouse, in case of a rapid German attack.
->-Added Central power seazone to reflect allied naval blockade. 14+% income!!!
->-Factory price gone up to 20 PUs.
->-Added Alps, it blocks all access to Switz/Austria-Veneza/Austria-Muenchen.
====Recommended house rules===[]
->- no stacking of bunkers, the rule is 1 bunker 1 terrory per turn.
->-it is recommended that heavyunits (Tanks) should be restricted as bunker rule,
Alliances | |
---|---|
Central Powers | Entente Powers |
German Empire | Russian Empire |
Austrian-Hungarian Empire | United Kingdom |
Ottoman Empire | France/U.S./Italy |
Greco_Serbian_Alliance |
Unit size should be 56.25%-66% to look best.
=================== Units Stat:===============
Unit name | cost | att | def | move | tranCost | tranCap | ability |
---|---|---|---|---|---|---|---|
Infantry | 2 | 1 | 2 | 1 | 2 | art-suportable | |
artillery | 4 | 2 | 2 | 1 | 3 | artillery | |
Tank | 10 | 2 | 3 | 1 | 5 | artillery/2 hits | |
Cavalry | 3 | 1 | 1 | 2 | 2 | arti-supportable | |
Destroyer | 6 | 2 | 2 | 2 | |||
sub | 6 | 2 | 2 | 2 | sub | ||
bunker | 5 | 0 | 2 | 0 | 0 | 2hit,1 per terr/rd | |
Fighter | 8 | 3 | 3 | 3 | |||
AAGUN | 5 | 0 | 0 | 1 | 2 | AA | |
Cruiser | 9 | 3 | 3 | 2 | |||
BattleCruiser | 14 | 4 | 4 | 2 | bombardment | ||
battleship | 20 | 4 | 4 | 2 | bombard/2 hits/artillery | ||
transport | 10 | 0 | 1 | 2 | 5 | ||
Unit name | cost | att | def | move | tranCost | tranCap | ability |
=========Speical Units stats===========
Unit name | cost | att | def | move | tranCost | tranCap | ability |
---|---|---|---|---|---|---|---|
StormTrooper | 4 | 2 | 2 | 2 | 2 | art-suportable | |
Elite Cossack | 6 | 3 | 2 | 3 | 3 | art-suportable | |
Big_Bertha | 8 | 5 | 4 | 1 | 5 | artillery | |
Veteran | 4 | 2 | 3 | 1 | 3 | art-suportable | |
AdvancedFighter | 10 | 3 | 4 | 4 | |||
advancedTank | 12 | 3 | 4 | 1 | 5 | artillery | |
Zeppelin | 15 | 4 | 1 | 6 | strategicBomber | ||
HeavyCavalry | 6 | 3 | 3 | 2 | 3 | ||
GasInfantry | 4 | 4 | 0 | 1 | 3 | ||
MustardGasInfantry | 5 | 5 | 0 | 1 | 3 | ||
Early Carrier | 18 | 1 | 2 | 2 | carrier | ||
advancedDestroyer | 9 | 2 | 3 | 2 | anti-sub | ||
Super Dreadnought | 25 | 5 | 5 | 2 | 2 | artillery/transport | |
Unit name | cost | att | def | move | tranCost | tranCap | ability |
=====General Hints and strategies for beginners======
For more Triplea maps please visit :
http://enclavesaga.googlepages.com/
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