This is the list of relationshipTypes you can create between players --> Each relationshipType you define here MUST have a RelationshipTypeAttachment to define this relationship Also each RelationshipTypeAttachment MUST have an archetype set to either: "allied", "neutral" or "war"

The following are examples, you can name them whatever you want.


<relationshipType name="Allied"/>

<relationshipType name="War"/>

<relationshipType name="Neutrality"/>

<relationshipType name="NAP"/>

<relationshipType name="ColdWar"/>