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Six Army 3 Alliance

Map Name: world_war_ii_revised_variations Number Of Players: 6 Location: jar:file:/C:/Users/Roger/triplea/downloadedMaps/six_army.zip!/games/six_army_3a.xml Version: 1.0

A scenario with 3 arbitrary alliances
Imperial: British & Chinese, Axis: Germans & Japanese, Unity: Russians & Americans
Your alliance wins with a total production of 132+
only UK, USA, and Japan get starting units in this scenario (2 transports).
a few rules are found below...
#1.no attacking a capital on turn 1 of any kind is allowed, not even strategic bombing.
#2.no more than five units may be placed in each territory during your bid placement phase, with the exception of placement into your capital, or placing a navy.
#3.all naval units MUST be placed in a seazone adjacent to an industrial complex that you own (you may place units in seazones next to bid-purchased industrial complexes.
house rules are subject to the host of the game's approval.
have fun! (remember to place your bids in a balanced fashion...diplomacy sometimes fails!

Units: infantry armour fighter bomber transport battleship carrier submarine factory aaGun artillery destroyer

Nations: Russians Germans British Japanese Chinese Americans

Six Army 3 Alliance
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