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Fighter
The Fighter is the basic air unit of Axis& Allies and TripleA. Appearance changes to a jet fighter (either a late WW2 concept or an early cold war fighter). -
Submarine
The Submarine is a naval unit that has varied abilities depending on the version of play. It attacks& defends at 2 and moves 2, although AA50 reduced its defense to 1. Subs can't hit -
Artillery
*An unknown WW1 artillery piece Artillery arrived alongside Destroyer in 1999 with the original Axis and Allies: Europe. It represents both artillery and field guns or AT guns. -
Axis & Allies (Nova Games Edition)
The Nova Games Edition is the first published version of Axis& Allies. File:A&A Nova Games Edition-Rules.pdf -
GangLandNYC
Download Made by Anthony Rafanello -
Industrial Complex
Industrial Complexes are the factories of Axis& Allies. In AA1, all factories could build unlimited number of units, leading to an exploit, where the the US invades Afghanistan, builds a factory there and churns out -
Axis & Allies Wikipedia
-- Welcome to Axis& Allies Wiki The wiki about Axis& Allies that anyone can edit This Wiki is covers the Axis& Allies series of board games and similar games. There are currently 3,166 articles -
Axis & Allies Global 1940 Variant Setup
| style="margin:0px;padding:0px;"|[1]| style="margin:0px;padding:0px;"|[2]| style="margin:0px;padding:0px;"||} [3] Italy - Starting Income$10 Southern Italy: 3 infantry, 1 artillery, 1 AAA, 1 tactical bomber, 1 airbase -
Battleship
The Battleship is the most expensive and powerful unit in Axis& Allies, and for good reason. Battleships are able to carry out naval bombardment during the opening fire step of an amphibious invasion. -
Nations
Nations, or powers, are the heart and soul of Axis and Allies. They make up the "Axis" and "Allies" of Axis and Allies, and which nations make these up varies from game to game. Major -
Simplified A&A
Title Simplified Axis& Allies If you have never played Axis& Allies before, playing the game out of the box can be overwhelming. This variant greatly simplifies the game, while retaining its essential elements. -
Axis and Allies 1941: 1942 setup.
This is a 1942 setup for Axis and Allies 1941. Soviet Union Setup: -
Military Symbols
Military symbols provide an alternative to the profile icons used in TripleA, Contemporary NATO symbols can be found in File:App-6aHandbook.pdf. -
Axis & Allies 1942
Axis& Allies 1942 is an addition to the family of boardgames created by Larry Harris. Released in 2009, it celebrates the 25th anniversary of Axis& Allies. The changes in the map from AAR are minor -
Strategy
This article deals with the high-level decision-making in Axis& Allies. For lower-level decision-making, see Tactics. In general you want to attack enemy regions that are isolated from the rest of the -
GDP 1913
This list is based upon The Word Economy by Angus Maddison. I have adjusted the figures to reflect pre-WW1 boundaries. Colonies are included with the ruling nation. However, most British areas in the Middle -
Technology
In NGE AND AAC you pay 5 for a tech roll. On a 6 you receive a random technology. The AAR version tried to make technology less random. You could choose which technology to roll -
Anti-Aircraft Gun
Gun batteries that shoot down invading air units. Anti-Aircraft Guns are used as the specialized unit for shooting down aircraft. It appears in all versions of A&A. In AAC it can't stack -
Revised
Revised is the TripleA version of the 2004 Avalon-Hill edition, which depicts the world roughly in January 1, 1942. See Also[] Axis& Allies: Revised -
Victory Points System
Axis and Allies Europe Victory Point Systems Proposed Rules by Avalon Hill - Version 1.1 - Introduction 1. New Factories Add a factory and AA gun to France. This is a German-owned IC. It is -
Axis & Allies 50th Anniversary Edition
Axis& Allies 50th Anniversary Edition is a medium version of Axis& Allies. It adds Italy and China, an expanded board, a 1941 scenario and other changes. See AA50 Rules Comparison. See AA50-41 and AA50 -
Tactics
The basic rule for good play in Axis& Allies is Don't fight a battle you're not going to win. If your foe is stronger, retreat. Don't attack if you are going to -
Big World April 1940
Download dvrader@yahoo.com Nations: Japanese Germans Italians Finns Dutch French British Americans Russians Chinese -
AH Battle of the Bulge
A variant for Axis& Allies: Battle of the Bulge. File:AH Battle of the Bulge Variant.pdf. -
AAC
Abbreviation for the Axis& Allies 1984 edition.
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